π° Heist
How to play
You're a crew pulling five jobs, but some of you are undercover cops. The cops know each other. The crew knows nothing.
Each round the leader picks a team for the job. Everyone votes, out loud and at the same time, to approve or reject the team. A majority approves it. If five teams in a row get rejected, the cops win.
An approved team goes on the job. Each member secretly plays Success or Sabotage. The crew must play Success; cops can do either. One Sabotage busts the job. With 7+ players, job 4 takes two. You only see how many Sabotages were played, not who played them.
Three clean jobs and the crew wins. Three busts and the cops win. Talk, accuse, and watch the voting record.
Inside Man option: one crew member also knows who the cops are, and one cop is the Detective. If the crew wins, the Detective gets one guess at who the Inside Man is. A right guess steals the win for the cops, so the Inside Man has to guide the crew without getting caught.